index
:
engine.git
audio
master
The coolest engine for making graphical wasm applications in Zig
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2024-04-14
feat: add support for arrow keys
HEAD
master
alaric
2024-04-14
feat!: distinguish between vec4 and trunc vec4
alaric
2024-04-14
Add support for float arrays in shaders
alaric
2024-04-14
Make game loading more easily applicable to a variety of web shells
alaric
2024-04-13
feat:Add a new way to do key input
alaric
2024-04-12
feat:setCursor and abs
alaric
2024-04-12
Add view to basic shader
alaric
2024-04-10
fix!: put delta_time back as a function param
alaric
2024-04-10
fix!:make matrix z rotation go clockwise instead of ccw
alaric
2024-04-10
feat: mouse input and vec2 shader input buffers
alaric
2024-04-09
fix!: move Color out of webgl file
alaric
2024-04-09
feat: add basic mouse support
alaric
2024-04-08
Fix name issue in README
alaric
2024-04-08
Actually got the dependency to work now. Included a template build.zig in README
alaric
2024-04-08
Move target check into comptime code rather than build.zig
alaric
2024-04-08
Fix broken paths
alaric
2024-04-08
Make root engine module public
alaric
2024-04-08
Initial Commit
alaric